Distinguish between 'have not added an end date' and 'event lasts 0 seconds'

I just realized that the End Date of something is exported as the Start Date when an event is 0 seconds long. This is ok when it’s just a moment in time, but if I have not added a specific end-date yet so it’s just listed as Present/Ongoing (like for a character who I don’t know when they’ll die), I also get the start-date as my end-date in the export.

Which, if all I glance at is the export, just tells me all of my characters are dead.

I’d like an option to be able to have End-Date exported as blank or null if it’s set to ‘ongoing’ as there is no end date there.

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